Scrum is a framework supporting agile methodology and is commonly used to develop a product, especially software. It is a project management framework feasible to apply on a project having complex requirements, aggressive deadlines, and extreme uniqueness.
Principles of Scrum can be applied to any product and teamwork. It encourages learning through experience, self-organizing while working on the development, and achievements and losses to reflect and do better.
The overview of Scrum includes these:
1. Scrum Artifacts
Artifact is a set of information used by the development team and other stakeholders to plan, develop and gauge the performance of the software. In Scrum, there are three artifacts such as
I. Product Backlog
The product backlog is the list of things needed to be done for the development of specific software. In simple words, it is a “To-Do List” for the developers maintained by the product manager or product owner.
It consists of information such as requirements, features, enhancements, and bug fixes. This information is an input for the sprint backlog. The product backlog can be revisited and updated at any time by the product owner.
II. Sprint Backlog
The sprint backlog is a set of tasks needed to be done in a specified time frame. It is a subset of the product backlog items selected by the team members to work in a specific sprint cycle.
An increment is the end goal of a sprint. For example, when a specific sub-tasks from the product catalog is selected, implemented; the deliverable at the end of the sprint cycle is the increment.
2. Sprint Events
The scrum framework has a set of sequential ceremonies or events that the team needs to perform regularly. Including:
Sprint is the specific period in which the team collaborates to work on delivering an increment.
II. Sprint Planning
Sprint planning is the work (scope) decided by the team and scrum master to complete the current sprint.
III. Daily Scrum
The Daily Scrum is a short meeting that happens every day, usually in the mornings. The objective of this meeting is to inspect the Scrum Team’s progress towards the Sprint Goal.
IV. Sprint Review
At the end of every sprint, the team, the product owner, and other stakeholders gather to review and inspect the increment.
V. Sprint Retrospective
The retrospective is when the team collaborates to discuss and document what worked and what did not regarding scrum events. It allows them to follow the best practices that work.
The scrum team has three prominent roles, including:
I. Product Owner
The product owner represents the customers, end-users, and stakeholders of the software being developed. They translate the vision of the software to the team and ensure the desired outcome.
II. Scrum Master
Scrum master leads the development team and provides coaching, mentoring, and training to the team to ensure that it follows all the rules and norms. In addition, they work closely with the product owner to maximize the ROI.
A group of professionals with the required technical knowledge collaborates to develop the software according to the sprints committed.
Hopefully, this article was helpful enough to get an overview of Scrum. However, please reach out if you have any other questions regarding the topic.